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	<title>Ryan's Tech Blog &#187; flash</title>
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	<link>http://ryepup.unwashedmeme.com/blog</link>
	<description>mostly tech, mostly rants</description>
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		<title>First flash game is out!</title>
		<link>http://ryepup.unwashedmeme.com/blog/2008/03/13/first-flash-game-is-out/</link>
		<comments>http://ryepup.unwashedmeme.com/blog/2008/03/13/first-flash-game-is-out/#comments</comments>
		<pubDate>Thu, 13 Mar 2008 15:12:34 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://ryepup.unwashedmeme.com/blog/2008/03/13/first-flash-game-is-out/</guid>
		<description><![CDATA[We finally pushed our first flash game, Celest, out the door at work! The project was quite a learning experience. The point of the game is to get a spaceship into orbit with simple directional thrusters. Check it out at celest.funfinds.us: We&#8217;ve starting posting about those learning experiences on the celest blog: Celest, our first [...]]]></description>
			<content:encoded><![CDATA[<p>We finally pushed our first flash game, Celest, out the door at work!  The project was quite a learning experience.  The point of the game is to get a spaceship into orbit with simple directional thrusters.</p>
<p>Check it out at <a href="http://celest.funfinds.us">celest.funfinds.us</a>:</p>
<p><img src="http://russ.unwashedmeme.com/blog/wp-content/uploads/2008/03/celest_screen.PNG" height="270" width="438" /></p>
<p>We&#8217;ve starting posting about those learning experiences on the <a href="http://celest.funfinds.us/blog/">celest blog</a>:</p>
<ul>
<li><a href="http://celest.funfinds.us/blog/?p=3">Celest, our first flash game</a></li>
<li><a href="http://celest.funfinds.us/blog/?p=5">Flash Community Fragmentation</a></li>
</ul>
<p>Enjoy!  Look at our ads!</p>
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		<title>Setting up a computer for Flash development</title>
		<link>http://ryepup.unwashedmeme.com/blog/2007/11/20/setting-up-a-computer-for-flash-development/</link>
		<comments>http://ryepup.unwashedmeme.com/blog/2007/11/20/setting-up-a-computer-for-flash-development/#comments</comments>
		<pubDate>Tue, 20 Nov 2007 19:33:12 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://ryepup.unwashedmeme.com/blog/2007/11/20/setting-up-a-computer-for-flash-development/</guid>
		<description><![CDATA[There are several tutorials out there on how to do this, but they all differed a little, and figured I might as well note mine.  I&#8217;m replicating the setup I have at work onto a home computer, so this is my second time around. Download and install Eclipse, the java version should be just fine [...]]]></description>
			<content:encoded><![CDATA[<p>There are several tutorials out there on how to do this, but they all differed a little, and figured I might as well note mine.  I&#8217;m replicating the setup I have at work onto a home computer, so this is my second time around.</p>
<ol>
<li>Download and install <a href="http://www.eclipse.org/downloads/">Eclipse</a>, the java version should be just fine</li>
<li>Pick a directory for your flash projects.  For this guide, I&#8217;m using the Eclipse default, &#8220;C:\Documents and Settings\Ryan\workspace&#8221;</li>
<li>Download the <a href="http://www.adobe.com/products/flex/downloads/">Flex 2 SDK</a>, unzip it into a &#8220;Flex 2 SDK&#8221; folder in your project directory</li>
<li>Download the <a href="http://labs.adobe.com/wiki/index.php/Flex_Ant_Tasks#Installation">Flex Ant</a> tasks, and unzip the file into a directory in your project directory</li>
<li>Install whatever version control tools you prefer</li>
<li>Open Eclipse, get to the workspace view</li>
<li>Make a new &#8220;General&#8221; project for the Flex 2 SDK</li>
<li>Go to Window-&gt;Preferences, select the Ant-&gt;Runtime node in the tree</li>
<li>Go to the &#8220;Classpath&#8221; tab, select &#8220;Ant Home Entries (default)&#8221;, and then click &#8220;Add External JARs&#8221;</li>
<li>Select the flexTasks.jar from the flex ant folder.</li>
<li>Click OK</li>
<li>Go to the &#8220;Tasks&#8221; tab, select &#8220;Add Task&#8221;</li>
<li>Name it &#8220;mxmlc&#8221;, and choose the flexTasks.jar from the dropdown</li>
<li>In the tree view, navigate to / -&gt; flex2 -&gt; ant, and then select MxmlcTask.class from the right pane</li>
<li>Click OK</li>
<li>Go to the &#8220;Properties&#8221; tab, select &#8220;Add Property&#8221;</li>
<li>Name it &#8220;FLEX_HOME&#8221;, and make the path to your Flex 2 SDK folder</li>
<li>Click OK</li>
<li>Click OK</li>
</ol>
<p>Now you&#8217;re ready to start the hard part, actually making your flash program.</p>
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